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2nd Edition

Brilliant Ideas for Using ICT in the Inclusive Classroom

$67.26  Softcover
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Sally McKeown, Angela McGlashon

  • Brilliant Ideas for Using ICT in the Inclusive Classroom

134 pages
2014
ISBN: 9781138809024

Runner up in Teach Secondary’s Technology and Innovation Awards 2014 sponsored by Lego, Brilliant Ideas for using ICT in the Inclusive Classroom provides lots of simple practical ideas showing teachers and support staff how they can use ICT to boost the achievement of all pupils.

How can you use ICT to boost the achievement of all your pupils?

This practical teachers’ guide will help you to unlock the enormous potential of new technology in order to enhance pupils’ learning, particularly for young people with additional needs. Written by two of the UK’s leading technology experts, this invaluable and newly updated resource will enable you to use ICT effectively to make lessons more accessible, motivating and fun.

With fifty illustrated case studies and twenty starter activities, this practical resource will help you to introduce new technology into the inclusive classroom. It has been specifically designed to help develop your pupils’ key skills, such as problem solving, developing concepts and communicating to different audiences. In each activity, the authors show why and how a particular resource was used and show how similar techniques can be implemented to open up the curriculum to your learners.

The authors include timely and realistic advice on how to use a range of technologies from the cheap and cheerful – and even free – to more sophisticated and specialist packages. Find out about:

  • Apps
  • Blogging
  • Digital animation
  • Podcasting
  • Digital storytelling
  • Wikis
  • Geocaching
  • Coding
  • Games and gaming
  • Sat nav
  • Art packages
  • Twitter

Whether you’re already techno-savvy or looking to get started with ICT, this book is full of brilliant ideas on how to engage learners of all abilities using technology. If you’re looking for inspiration on how to integrate creative uses of ICT with the curriculum, this book will prove invaluable.

Table of Contents

Part 1: Brilliant Ideas

  1. A tale of Tigtag, iPads and invertebrates
  2. Disney and Spielberg need to look to their laurels
  3. Visit museums online and become a Caboodle curator!
  4. Taking a dip in the summer months
  5. Using the technology to teach touch typing
  6. Androids and CapturaTalk narrow the achievement gap
  7. Put comics in the mix: improving narrative skills
  8. Blogging widens horizons
  9. Digital video for life stories
  10. Tell me all about it: recording pupils’ voices in place of writing!
  11. Living on a Prayer with Gigajam
  12. Mathletics: bringing a competitive edge to maths learning
  13. Chatting about Miss Havisham
  14. iMovie supports the curriculum
  15. Choosing wisely
  16. Radio freedom: make a podcast and take control of the airwaves!
  17. Listen and learn with Audio Notetaker
  18. Yes, Wii can: turn-taking and getting fit
  19. Band identity: music and marketing
  20. Relieving the pressure of examinations
  21. Quite Remarkable QR codes on the LearnPad
  22. The art of the matter
  23. Not just an open book
  24. Twitter brings in virtual visitors
  25. High tech hide and seek
  26. Coping with chaos in the classroom
  27. No need to blow it up
  28. Creating a communication-friendly environment with symbols
  29. Visualiser brings classwork into focus
  30. Using a TomTom to make sense of the world
  31. Get the monsters reading
  32. Memory matters
  33. Money, money, money
  34. Using online video to bring citizenship to life
  35. Resounding success: audio in the inclusive classroom
  36. Dawn of the machines
  37. Lights, action, sing karaoke?
  38. Accessible music in a cube
  39. A Word to the Wize
  40. Making school app-propriate
  41. Writing in code
  42. The crazy gerbil
  43. Poetry pleases thanks to Clicker
  44. Video ipads and early years
  45. A mobile phone can be the perfect safety net for vulnerable pupils
  46. A picture is worth so much more than a thousand words
  47. Mapping a child's ability
  48. ‘Come on you lazy lot, let’s go adventuring!’
  49. Making child's play of numbers
  50. What happens to hot ice cream?

Part 2: Now it's your turn

  1. Using Popplet of Padlet
  2. Using the Book Creator app or Publisher to make a book
  3. Using Audio Notetaker
  4. Using digital images
  5. Using sound and easy-speak microphones
  6. Using Inspiration, the mind mapping tool for notes and links
  7. Creating your first blog post
  8. Creating links and animation in Office and IWB software
  9. Using iMovie on the iPad
  10. Adapting Word
  11. Choosing a suitable spelling program
  12. Using Clicker 6
  13. Using GarageBand
  14. Using I Can Animate ... and I Can Present
  15. Creating an app with AppFurnace
  16. Using iMove
  17. Using Movie Maker
  18. Using Photostory3
  19. Creating a comic with Comic Life
  20. A quick start to using Excel

Afterword: making it happen - Lorraine Petersen

About the authors

Index